Handler for ws2_32!closesocket.
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#include <closesocket.hh>
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| SOCKET | s () const |
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| void | s (SOCKET s) |
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| const std::string & | function_name () const override |
| | Get the function name.
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| const std::string & | library_name () const override |
| | Get the name of the library this call is for.
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| void | write (std::ostream &os=std::cout) const override |
| | Write out a textual representation of the function for display.
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| Json::Value | json () const override |
| | Get the function as Json.
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| int32_t | result () const |
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| void | result (int32_t result) |
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| | closesocket (Event &event) |
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| | ~closesocket () override |
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| guest_ptr< void > | return_address () const override |
| | Get the return address for this function call.
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| void | return_address (const guest_ptr< void > &value) override |
| | Set the return address for this function call.
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| bool | is_return_event (Event &event) const override |
| | Check if the given event is a return event for this function call.
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| void | handle_return (Event &event) override |
| | Handle the return event.
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| bool | returned () const override |
| | Check if the call has returned.
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| bool | x64 () const |
| | Check if the call is from x64 mode.hh>
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| virtual | ~WindowsFunctionCall () |
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| bool | hook_return () const |
| | Check if the user is requesting that the return be intercepted.
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| void | hook_return (bool val) |
| | Configure if the return should be intercepted.
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| void | data (const std::string &key, const std::shared_ptr< void > &value) |
| | Store arbitrary data with the FunctionCall.
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| void | data (const std::string &key, std::shared_ptr< void > &&value) |
| | Store arbitrary data with the FunctionCall.
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| std::shared_ptr< void > | data (const std::string &key) |
| | Retrieve arbitrary data stored with the FunctionCall.
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| std::shared_ptr< const void > | data (const std::string &key) const |
| | Retrieve arbitrary data stored with the FunctionCall.
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| virtual | ~FunctionCall ()=default |
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◆ closesocket()
| introvirt::windows::ws2_32::closesocket::closesocket |
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Event & |
event | ) |
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◆ ~closesocket()
| introvirt::windows::ws2_32::closesocket::~closesocket |
( |
| ) |
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override |
◆ function_name()
| const std::string & introvirt::windows::ws2_32::closesocket::function_name |
( |
| ) |
const |
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overridevirtual |
◆ inject()
| static int32_t introvirt::windows::ws2_32::closesocket::inject |
( |
SOCKET |
s | ) |
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static |
◆ json()
| Json::Value introvirt::windows::ws2_32::closesocket::json |
( |
| ) |
const |
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overridevirtual |
◆ library_name()
| const std::string & introvirt::windows::ws2_32::closesocket::library_name |
( |
| ) |
const |
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overridevirtual |
◆ result() [1/2]
| int32_t introvirt::windows::ws2_32::closesocket::result |
( |
| ) |
const |
◆ result() [2/2]
| void introvirt::windows::ws2_32::closesocket::result |
( |
int32_t |
result | ) |
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◆ s() [1/2]
| SOCKET introvirt::windows::ws2_32::closesocket::s |
( |
| ) |
const |
◆ s() [2/2]
| void introvirt::windows::ws2_32::closesocket::s |
( |
SOCKET |
s | ) |
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◆ write()
| void introvirt::windows::ws2_32::closesocket::write |
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std::ostream & |
os = std::cout | ) |
const |
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overridevirtual |
◆ ArgumentCount
| constexpr int introvirt::windows::ws2_32::closesocket::ArgumentCount = 1 |
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staticconstexpr |
◆ FunctionName
| const std::string introvirt::windows::ws2_32::closesocket::FunctionName = "closesocket" |
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inlinestatic |
◆ LibraryName
| const std::string introvirt::windows::ws2_32::closesocket::LibraryName = "ws2_32" |
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inlinestatic |
The documentation for this class was generated from the following file:
- /home/runner/work/IntroVirt/IntroVirt/include/introvirt/windows/libraries/ws2_32/functions/closesocket.hh